Building a game that keeps players engaged for years — and deserves to be subscribed to
"Making a game that will hold somebody for years is very hard, and a completely different proposition from making consumable content games." https://bit.ly/34sI4Ha
Cybercriminals are launching more severe ransomware attacks, with a 94% increase in attacks on healthcare organizations last year. https://bit.ly/3TLg2xR
Cybersecurity training and upskilling provider RangeForce announced it has raised $20M in funding for a solution to mitigate human risk. https://bit.ly/3JlDRJh
To address the moral conundrums around generative AI we must understand how it can create positive change, and where it may fall short. https://bit.ly/3WQbhoB