Richard Rouse III interview — Not every idea has to come from a game’s creative director
Richard Rouse III made The Church in the Darkness. Now he has moved to Austin's Farbridge as creative director and talks about that role. https://bit.ly/3oquYUI
GUEST: I remember it fondly … long road trips with my family and hours in the car, with Tetris on my brother’s Game Boy keeping us company. Clearing line after line, nailing a Tetris whenever I could, having that iconic music loop in my head for hours until the batteries died … for many of us, […] https://bit.ly/2QFq9os
Dean Takahashi of GamesBeat makes his annual predictions about where gaming will go. Let's hope 2021 will be a better year all around. https://bit.ly/3hxWQ3U