Rachel Kaser of GamesBeat sits down with Glen Schofield of Striking Distance Studios to discuss how studios are engineering scares in games https://bit.ly/3KRtPgv
GUEST: I remember it fondly … long road trips with my family and hours in the car, with Tetris on my brother’s Game Boy keeping us company. Clearing line after line, nailing a Tetris whenever I could, having that iconic music loop in my head for hours until the batteries died … for many of us, […] https://bit.ly/2QFq9os