Dave Baszucki, CEO of Roblox, said his company's goal is to reach 10% of the global gaming market's revenue and a billion daily active users.
https://venturebeat.com/game-development/roblox/?utm_source=dlvr.it&utm_medium=blogger
https://venturebeat.com/game-development/roblox/?utm_source=dlvr.it&utm_medium=blogger